# SonarCloud setup to analyse Unity project in CI

**URL:** <https://community.sonarsource.com/t/sonarcloud-setup-to-analyse-unity-project-in-ci/26024>\
**Category:** SonarQube Cloud\
**Tags:** circleci, csharp\
**Created:** [June 8, 2020, 4:12pm UTC](https://community.sonarsource.com/t/sonarcloud-setup-to-analyse-unity-project-in-ci/26024 "2020-06-08T16:12:40Z")\
**Posts on this page:** 1\
**Showing post:** 4

<div class="post-metadata">

**Author:** ![costin.zaharia](https://dub1.discourse-cdn.com/sonarsource/user_avatar/community.sonarsource.com/costin.zaharia/32/62600_2.png) [@costin.zaharia](https://community.sonarsource.com/u/costin.zaharia)\
**Post date:** [January 11, 2022, 11:21am UTC](https://community.sonarsource.com/t/sonarcloud-setup-to-analyse-unity-project-in-ci/26024/4 "2022-01-11T11:21:14Z")

</div>

Closing this. Duplicates [How to scan C# Unity code on Mac?](https://community.sonarsource.com/t/how-to-scan-c-unity-code-on-mac/54761)

---

_[View the full topic](https://community.sonarsource.com/t/sonarcloud-setup-to-analyse-unity-project-in-ci/26024)._
